USABILITY of 3D CONTROLLERS in SECOND LIFE
نویسندگان
چکیده
The Second Life platform unites various technologies: 3D virtual environments, virtual reality, Internet connection between participants and the possibility of customization of the three-dimensional content. It is a virtual collaborative environment that allows users to explore digital worlds and interact with others in real time. Increasingly, new peripherals to interact with virtual environments are emerging in the market, and good examples of this are 3Dconnexion's 3D controllers. These are designed to be easy to use, allowing users to zoom, move around in space and rotate 3D objects with a simple hand tap on the device. With this project we wanted to identify usability problems among 3Dconnexion's devices in Second Life 3D virtual environment. We created a usability test and implemented it. With its data we identified usability features of these 3D controllers.
منابع مشابه
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